Silent Hill f just got a comprehensive deep dive during today’s Konami Press Start showcase.

This portion of the event introduced various developers to fans, and highlighted different aspects of the game including the shift to Japan, combat, monster design, and more.

It kicked off with Silent Hill series producer Motoi Okamato explaining why Silent Hill f has shifted to a Japanese setting. He states: “Silent Hill was a series that fused Western horror and Japanese horror, but as the series progressed, I felt that the essence of Japanese horror was lost”.

From there, we were introduced to Neobards and game producer Albert Lee, who described how the studio has approached the Japanese focus on Silent Hill f. Game designer Al Yang then took the spotlight, explaining how Neoboards iterated on the “uneasy charm and loneliness” of Ebisugaoka, where the game is set.